About

Hi! I’m a game audio nerd, making weird noises and putting them in games.

Put more eloquently, I’m a sound designer for video games.

Whether through world-building, conveying character, shaping gameplay, heightening an emotional response, or improving game feel, my goal is to use sound to improve the overall experience for a player.

I like to work with developers who are motivated, organized, collaborative, and open to exploring new ideas that will take advantage of these benefits. There’s little that could be more inspiring to me than the collaborative process that sparks among a team of skilled individuals, each contributing their knowledge and individual assets to a product bigger than the sum of its parts. 

If you’re curious about what I do, want to ask me something about game audio, or just want to nerd out, feel free to contact me!